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Maiti, Ananda and Maxwell, Andrew D. and Kist, Alexander A. and Orwin, Lindy (2015) Joining the game and the experiment in peer-to-peer remote laboratories for STEM education. In: 3rd Experiment@International Conference 2015: Online Experimentation (exp.at'15), 0-04 June 2015, Ponta Delgada, Portugal.
Zheng, Kan and Zhang, Xiaoli and Zheng, Qiang and Xiang, Wei and Hanzo, Lajos (2015) Quality-of-experience assessment and its application to video services in LTE networks. IEEE Wireless Communications, 22 (1). pp. 70-78. ISSN 1536-1284
Cubero, Samuel N. and Billingsley, John (2015) Game development tools for simulating robots and creating interactive learning experiences. In: Machine vision and mechatronics in practice. Springer-Verlag , Heidelberg, Germany , pp. 113-134. ISBN 978-3-662-45513-5
Wang, Guangyuan and Wang, Hua and Tao, Xiaohui and Zhang, Ji and Yi, Xun and Yong, Jianming (2014) Positive influence dominating set games. In: 18th IEEE International Conference on Computer Supported Cooperative Work in Design (CSCWD 2014), 21-23 May 2014, Hsinchu, Taiwan.
Gao, Pan and Xiang, Wei and Billingsley, John and Zhang, Yongbing (2013) Error-resilient multi-view video coding for next generation 3-D video broadcasting. In: 4th International Conference on Information and Communication Technology Convergence (ICTC 2013): Future Creative Convergence Technologies for New ICT Ecosystems, 14-16 Oct 2013, Jeju Island, South Korea.
Houweling, F. (2013) Human interface device (HID) keyboard application for android. [USQ Project]
El Sayed, Faeka and Soar, Jeffrey and Wang, Zoe (2012) Key factors for the development of a culturally appropriate interactive multimedia informative program for aboriginal health workers. The Australian Journal of Indigenous Education, 41 (2). pp. 162-172. ISSN 1326-0111
El Sayed, Faeka and Soar, Jeffrey and Wang, Zoe (2011) Development of an interactive multimedia health informatics CD-ROM for aboriginal health workers. Case study: tuberculosis (TB). Aboriginal and Islander Health Worker Journal, 35 (6). pp. 17-26. ISSN 1037-3403
Wang, Yan and Zukerman, Moshe and Addie, Ronald G. and Chan, Sammy and Harris, Richard J. (2010) A priority-based processor sharing model for TDM passive optical networks. IEEE Journal on Selected Areas in Communications, 28 (6). pp. 863-874. ISSN 0733-8716
Farley, Helen (2010) Interoperability, learning designs and virtual worlds: issues and strategies. In: Handbook of research on e-learning standards and interoperability: frameworks and issues. Information Science Reference (IGI Global) , Hershey, PA. United States , pp. 193-206. ISBN 978-161692789-9
Thomas, Benjamin Brett (2010) Development of a tournament management system. [USQ Project]
Patel, Keyurkumar J. and Anand, S. Vijay and Kumar, Suman (2010) A robust QoS framework on Android for effective media delivery to DLNA enabled home gateway in smart home environment. In: 2010 IEEE International Conference on Wireless Communications, Networking and Information Security (WCNIS 2010), 25-27 Jun 2010, Beijing, China.
Baillie-de Byl, Penny and Nielsen, Matthew and Clancy, Sean and Flannery, Michael (2009) Escape alive. [Computer Program]
Nielsen, Matthew and Clancy, Sean and Gallagher, Daniel and Carter, Brad D. (2009) Exoplanet. [Computer Program]
Hartley, John and McWilliam, Kelly and Burgess, Jean and Banks, John (2008) The uses of multimedia: three digital literacy case studies. Media International Australia (128). pp. 59-72. ISSN 1329-878X
Keppell, Mike and Gunn, Jane and Hegarty, Kelsey and O'Connor, Vivienne and Kerse, Ngaire and Kan, Karen and Brearley-Messer, Louise and Bione, Heather (2008) Multimedia learning designs: using authentic learning interactions in medicine, dentistry, and health sciences. In: Multimedia technologies: concepts, methodologies, tools, and applications. IGI Publishing (IGI Global) , Hershey, PA. United States , pp. 398-418. ISBN 978-1-59904-953-3
Cameron, Justin (2006) Next-generation 3D graphics engine design. [USQ Project]
Toleman, Mark and Darroch, Fiona and Ally, Mustafa (2005) Web publishing: an extreme, agile experience. In: Business agility and information technology diffusion. International Federation for Information Processing , New York, NY , pp. 245-256. ISBN 0387255893
Loh, Chew Ping (2004) Implementation of JPEG-2000 standard for the next generation image compression. [USQ Project]
Loh, Shiau Ping (2004) Watermarking for securing digital media content. [USQ Project]
Nooriafshar, Mehryar (2002) The use of web-based multimedia technology in teaching and learning. Journal of Computers in Mathematics and Science Teaching, 21 (4). pp. 331-339. ISSN 0731-9258
Albion, Peter (1999) Heuristic evaluation of educational multimedia: from theory to practice. In: ASCILITE 1999: 16th Annual Conference of the Australasian Society for Computers in Learning in Tertiary Education: Responding to Diversity , 5 - 8 Dec 1999, Brisbane, Austrlia.
Toleman, Mark A. and Welsh, Jim and Chapman, Alan J. (1992) An empirical investigation of menu design in language-based editors. Software Engineering Notes, 17 (5). pp. 41-46. ISSN 0163-5948