Browse by Fields of Research (ANZSRC 2008)

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Number of items at this level: 13.

Munawar, Hafiz Suliman and Ullah, Fahim ORCID: https://orcid.org/0000-0002-6221-1175 and Heravi, Amirhossein ORCID: https://orcid.org/0000-0003-2939-7745 and Thaheem, Muhammad Jamaluddin and Maqsoom, Ahsen (2022) Inspecting Buildings Using Drones and Computer Vision: A Machine Learning Approach to Detect Cracks and Damages. Drones, 6 (1):5. pp. 1-23.

Maiti, Ananda and Maxwell, Andrew D. and Kist, Alexander A. ORCID: https://orcid.org/0000-0001-9105-7050 (2017) Using marker based augmented reality and natural user interface for interactive remote experiments. In: 4th Experiment@International Conference (exp.at'17), 6-8 Jun 2017, Faro, Portugal.

Cubero, Samuel N. and Billingsley, John ORCID: https://orcid.org/0000-0002-7198-5594 (2015) Game development tools for simulating robots and creating interactive learning experiences. In: Machine vision and mechatronics in practice. Springer, Heidelberg, Germany, pp. 113-134. ISBN 9783662455135

Chong, Albert K. and AL-Baghdadi, Jasim Ahmed Ali (2014) Accurate videogrammetric data for human limb movement research. In: International Conference on Signal and Image Processing Applications (ICSIPA) (2013), 8-10 Oct 2013, Melaka, Malaysia.

McCabe, Bernadette ORCID: https://orcid.org/0000-0002-4486-2492 (2011) An integrated approach to the use of complementary visual learning tools in an undergraduate microbiology class. Journal of Biological Education, 45 (4). pp. 236-243. ISSN 0021-9266

Tjondronegoro, Dian and Tao, Xiaohui ORCID: https://orcid.org/0000-0002-0020-077X and Sasongko, Johannes and Lau, Cher Han (2011) Multi-modal summarization of key events and top players in sports tournament videos. In: IEEE Workshop on Applications of Computer Vision (WACV 2011), 5-7 Jan 2011, Kona, HI, United States.

Leis, John William (2010) Capture and playback of computer screen contents and accompanying audio. .

Fang, Qizhi and Fleischer, Rudolf and Li, Jian and Sun, Xiaoxun (2007) Algorithms for core stability, core largeness, exactness, and extendability of flow games. In: COCOON 2007: 13th Annual International Computing and Combinatorics Conference, 16-19 Jul 2007, Banff, Canada.

Cameron, Justin (2006) Next-generation 3D graphics engine design. [USQ Project]

Loch, B. I. and Belward, J. A. and Hanan, J. S. (2005) Application of surface fitting techniques for the representation of leaf surfaces. In: MODSIM05: International Congress on Modelling and Simulation: Advances and Applications for Management and Decision Making, 12-15 Dec 2005, Melbourne, Australia.

Baillie-de Byl, Penny (2005) Bots with attitude. International Journal of Intelligent Games and Simulation, 4 (1). pp. 13-24.

Loch, Birgit and Belward, John A. and Hanan, Jim S. (2003) Boundary treatment for virtual leaf surfaces. In: GRAPHITE '03: Computer Graphics and Interactive Techniques in Australasia and South East Asia , 11-14 Feb 2003, Melbourne, Australia.

Toleman, Mark A. ORCID: https://orcid.org/0000-0002-0535-8103 and Welsh, Jim and Chapman, Alan J. (1992) An empirical investigation of menu design in language-based editors. Software Engineering Notes, 17 (5). pp. 41-46. ISSN 0163-5948

This list was generated on Fri Dec 9 06:40:54 2022 AEST.