Game-Based Learning in an Online Environment: Effects on Student Engagement

Ko, Stephen and Kong, Eric (2020) Game-Based Learning in an Online Environment: Effects on Student Engagement. In: Handbook of Research on Fostering Student Engagement With Instructional Technology in Higher Education. IGI Publishing (IGI Global), Hershey, United States, pp. 327-345. ISBN 9781799801191


Abstract

A game-based learning team exercise was specifically designed as a teaching tool which aimed to unlock the black box of cultivating student engagement in an online learning environment. In the exercise, online distance learning students were divided into police and prisoner groups whereby they were required to use different resources for catching the prisoners or for escaping from the police on a virtual map. The team exercise helped to create an innovative online learning environment that was active, cooperative, and encouraged student engagement, these being some of the key elements to enhance the quality of student experience. To evaluate the effectiveness of this exercise, an experiment was conducted using survey data from undergraduate students in an online learning environment. Results showed that the online class with a team-based activity had significantly higher scores in students' behavioral engagement than the other online class without a team-based activity while the differences in cognitive and emotional engagements were not significant.


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Item Type: Book Chapter (Commonwealth Reporting Category B)
Refereed: Yes
Item Status: Live Archive
Faculty/School / Institute/Centre: Historic - Faculty of Business, Education, Law and Arts - School of Management and Enterprise (1 Jul 2013 - 17 Jan 2021)
Faculty/School / Institute/Centre: Historic - Faculty of Business, Education, Law and Arts - School of Management and Enterprise (1 Jul 2013 - 17 Jan 2021)
Date Deposited: 10 Aug 2020 04:01
Last Modified: 08 Oct 2020 04:06
Uncontrolled Keywords: game-based learning; online learning; student engagement; higher education; undergraduate students
Fields of Research (2008): 13 Education > 1399 Other Education > 139999 Education not elsewhere classified
Fields of Research (2020): 39 EDUCATION > 3999 Other Education > 399999 Other education not elsewhere classified
Socio-Economic Objectives (2008): E Expanding Knowledge > 97 Expanding Knowledge > 970113 Expanding Knowledge in Education
Identification Number or DOI: https://doi.org/10.4018/978-1-7998-0119-1.ch018
URI: http://eprints.usq.edu.au/id/eprint/37117

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