Coming of the third wave: a move toward best practice, user defined tools and mainstream integration for virtual worlds in education

McDonald, Marcus and Gregory, Sue and Farley, Helen and Harlim, Jennifer and Sim, Jenny and Newman, Christine (2014) Coming of the third wave: a move toward best practice, user defined tools and mainstream integration for virtual worlds in education. In: 31st Australasian Society for Computers in Learning in Tertiary Education Conference (ASCILITE 2014): Rhetoric and Reality: Critical Perspectives on Educational Technology, 23-26 Nov 2014, Dunedin, New Zealand.

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The Gartner Hype Cycle has placed virtual worlds on the climb up the Slope of Enlightenment. While some authors in the past have made much of the educational use of virtual worlds languishing in the Trough of Disillusionment, there has been a community of authors, designers and educators working to further understanding of the limitations and affordances of such technologies. It is time to pool this knowledge, experience, tools and practice to solidify best
practice, focus research on development of specific elements and forge ahead to shape the third wave of educational virtual worlds. This paper attempts to outline this information and practice while offering solutions for further development.

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Item Type: Conference or Workshop Item (Commonwealth Reporting Category E) (Paper)
Refereed: Yes
Item Status: Live Archive
Additional Information: © 2014 ascilite, and the authors of individual articles. The author(s) assign a Creative Commons by attribution 3.0 licence enabling others to distribute, remix, tweak, and build upon their work, even commercially, as long as credit is given to the author(s) for the original creation.
Faculty / Department / School: Historic - Australian Digital Futures Institute
Date Deposited: 02 Apr 2015 06:32
Last Modified: 16 Mar 2018 01:23
Uncontrolled Keywords: virtual worlds; education; Second Life; Gartner Hype Cycle; Slope of Enlightenment
Fields of Research : 13 Education > 1303 Specialist Studies in Education > 130306 Educational Technology and Computing
13 Education > 1301 Education Systems > 130103 Higher Education
08 Information and Computing Sciences > 0801 Artificial Intelligence and Image Processing > 080111 Virtual Reality and Related Simulation
Socio-Economic Objective: E Expanding Knowledge > 97 Expanding Knowledge > 970113 Expanding Knowledge in Education

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