Facilitating immersion in virtual worlds: an examination of the physical, virtual, social, and pedagogical factors leading to engagement and flow

Farley, Helen (2013) Facilitating immersion in virtual worlds: an examination of the physical, virtual, social, and pedagogical factors leading to engagement and flow. In: Outlooks and opportunities in blended and distance learning. Advances in Mobile and Distance Learning . IGI Publishing (IGI Global), Hershey, PA. United States, pp. 189-203. ISBN 978-4666-4205-8

Abstract

Virtual worlds, in particular Second Life and Open Sim, are providing welcome opportunities for the development of innovative curricula for tertiary educators, particularly those engaged with distance education. They provide a virtual meeting ground for those students and teachers who are geographically remote from one another, rendering distance irrelevant and enabling the formation of community. This chapter looks at those factors—physical, social, virtual, and those related to pedagogy—which facilitate immersion in virtual worlds; that suspension of disbelief which generates the feeling of presence or 'being there,' crucial to promoting student engagement and ultimately, flow.


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Item Type: Book Chapter (Commonwealth Reporting Category B)
Refereed: Yes
Item Status: Live Archive
Additional Information: Copyright 2013 by IGI Global. All rights reserved. No part or this publication may be reproduced, stored or distributed in any form or by any means, electronic or mechanical, including photocopying, without written permission from the publisher. Originally presented at Education 2011-2021 Summit: Global Challenges and Perspectives of Blended and Distance Learning. Permanent restricted access to paper published version due to publisher copyright policy.
Faculty / Department / School: Historic - Australian Digital Futures Institute
Date Deposited: 15 Oct 2013 22:57
Last Modified: 02 May 2017 02:15
Uncontrolled Keywords: Second Life; Open Sim; virtual worlds; online learning; distance education
Fields of Research : 13 Education > 1303 Specialist Studies in Education > 130306 Educational Technology and Computing
13 Education > 1301 Education Systems > 130103 Higher Education
08 Information and Computing Sciences > 0801 Artificial Intelligence and Image Processing > 080111 Virtual Reality and Related Simulation
Socio-Economic Objective: C Society > 93 Education and Training > 9302 Teaching and Instruction > 930203 Teaching and Instruction Technologies
Identification Number or DOI: 10.4018/978-1-4666-4205-8.ch014
URI: http://eprints.usq.edu.au/id/eprint/23796

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