Virtual worlds in tertiary education: an Australasian perspective [editorial]

Lee, Mark J. W. and Dalgarno, Barney and Farley, Helen (2012) Virtual worlds in tertiary education: an Australasian perspective [editorial]. Australasian Journal of Educational Technology, 28 (3). iii-viii. ISSN 1449-3098

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Virtual worlds (referred to by some as multi-user virtual environments or MUVEs) have generated much attention and interest among tertiary education practitioners and researchers in recent years, with many universities and colleges making use of commercial platforms like Second Life or building customised platforms using open tools and resources to suit the particular needs of their staff and students. While a number of other journals have published special issues centred around the topic of virtual worlds in education (e.g. Bell, Savin-Baden & Ward, 2008; Chandler,
Collinson, Crellin & Duke-Williams, 2009; de Freitas & Veletsianos, 2010; Hunsinger & Krotoski, 2010; Rea, 2009; Salmon & Hawkridge, 2009; Steinkuehler & Squire, 2009; Twining, 2010), a noticeable majority of the articles published in those issues have emanated from the United Kingdom and United States. In recognition of the considerable innovation, experimentation and dialogue that has been taking place in the virtual worlds arena across the tertiary education sector in Australasia (see Dalgarno, Lee, Carlson, Gregory & Tynan, 2011 for a snapshot), this special issue called for contributions from within the Australasian region, as well as from those farther afield able to position their work against the Australasian context. Articles were requested that addressed theory, research and practical issues related to the use of the technology in both higher and vocational education.

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Item Type: Article (Commonwealth Reporting Category C)
Refereed: No
Item Status: Live Archive
Additional Information: Published version deposited in accordance with the copyright policy of the publisher. Copyright in individual articles resides with the authors of each article. No part of this journal may be reproduced without permission (other than single copies for study purposes), and files from this site may not be remounted on other web servers (except for an author's own articles and own institutional repository) without permission.
Faculty/School / Institute/Centre: Historic - Australian Digital Futures Institute (8 Dec 2010 - 6 Jul 2016)
Faculty/School / Institute/Centre: Historic - Australian Digital Futures Institute (8 Dec 2010 - 6 Jul 2016)
Date Deposited: 22 Apr 2013 01:16
Last Modified: 03 Jul 2017 05:19
Uncontrolled Keywords: virtual worlds; second life; higher education; Australia
Fields of Research (2008): 13 Education > 1303 Specialist Studies in Education > 130306 Educational Technology and Computing
13 Education > 1301 Education Systems > 130103 Higher Education
08 Information and Computing Sciences > 0801 Artificial Intelligence and Image Processing > 080111 Virtual Reality and Related Simulation
Fields of Research (2020): 39 EDUCATION > 3904 Specialist studies in education > 390405 Educational technology and computing
39 EDUCATION > 3903 Education systems > 390303 Higher education
46 INFORMATION AND COMPUTING SCIENCES > 4607 Graphics, augmented reality and games > 460799 Graphics, augmented reality and games not elsewhere classified
Socio-Economic Objectives (2008): C Society > 93 Education and Training > 9302 Teaching and Instruction > 930203 Teaching and Instruction Technologies

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