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Cubero, Samuel N. and Billingsley, John (2013) Simulating the kinematics and motions of robotic manipulators using 3D game development tools. In: 20th Annual International Conference on Mechatronics and Machine Vision in Practice (M2VIP 2013), 18-20 Sep 2013, Ankara, Turkey.
Aravinthan, Vasantha and Worden, John (2010) Animations as a tool for enhancing teaching and learning outcomes in civil engineering courses. In: 40th ASEE/IEEE Frontiers in Education Conference (FIE 2010): Celebrating 40 Years of Innovation, 27-30 Oct 2010, Washington, DC. United States.
Fang, Qizhi and Fleischer, Rudolf and Li, Jian and Sun, Xiaoxun (2010) Algorithms for core stability, core largeness, exactness, and extendability of flow games. Frontiers of Mathematics in China , 5 (1). pp. 47-63. ISSN 1673-3452
Henderson, Robyn (2010) Learning from computer games: literacy learning in a virtual world. In: Technoliteracy, discourse, and social practice: frameworks and applications in the digital age. IGI Publishing (IGI Global), Hershey, PA, United States, pp. 232-249. ISBN 978-1-60566-842-0