Facilitate this

Clancy, Sean and Nielsen, Matthew and Baillie-de Byl, Penny and Quinn, Andrea (2009) Facilitate this. [Computer Program]

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Abstract

This computer software simulates a group facilitation session in which the user is required to select actions to balance interaction among group members.


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Item Type: Computer Program
Item Status: Live Archive
Additional Information: USQ Publication. This publication is copyright. It may be reproduced in whole or in part for the purposes of study, research, or review, but is subject to the inclusion of an acknowledgment of the source. Information also at: http://www.publishedpixels.com.au/
Depositing User: Assoc Prof Peter Albion
Faculty / Department / School: Historic - Faculty of Education
Date Deposited: 07 Dec 2009 01:57
Last Modified: 11 Dec 2014 23:26
Uncontrolled Keywords: Facilitate This is a serious game that teaches undergraduate psychology students how to effectively facilitate a group therapy session. (for example, accident victims). It incorporates a complex artificial intelligence system to keep the conversation realistic. Part of the 'Alive Project' at USQ.
Fields of Research (FOR2008): 08 Information and Computing Sciences > 0803 Computer Software > 080306 Open Software
20 Language, Communication and Culture > 2001 Communication and Media Studies > 200105 Organisational, Interpersonal and Intercultural Communication
17 Psychology and Cognitive Sciences > 1701 Psychology > 170106 Health, Clinical and Counselling Psychology
Socio-Economic Objective (SEO2008): C Society > 92 Health > 9202 Health and Support Services > 920209 Mental Health Services
C Society > 93 Education and Training > 9399 Other Education and Training > 939999 Education and Training not elsewhere classified
URI: http://eprints.usq.edu.au/id/eprint/6262

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