Inaesthetia: science fiction and computer games

Boreham, David (2007) Inaesthetia: science fiction and computer games. In: Mead, David and Frelik, Pawel, (eds.) Playing the universe: games and gaming in science fiction. Maria Curie-Sklodowska University Press, Lublin, pp. 155-165. ISBN 978-83-227-2656-3

Metadata

HTML CitationEndNoteDublin CoreReference Manager

Full text available as:

[img]
Preview
PDF (Published Version) - Requires a PDF viewer such as GSview, Xpdf or Adobe Acrobat Reader
5Mb

Official URL: http://press.umcs.lublin.pl/perl/ksin_wu.pl?id=RiVKetS2SjkAAAfFWms&.Aktual=ksiegarnia_pokaz&id_ksiazka=2352


Item Type:Book Chapter (Commonwealth Reporting Category B)
Additional Information:No reply to request for copyright permission, so taken live. Print copy on order for USQ Library 18/4/2007.
Uncontrolled Keywords:science fiction, computer games, video games, culture, science fantasy, speculative fiction, space race
Fields of Research (FOR2008):20 Language, Communication and Culture > 2002 Cultural Studies > 200204 Cultural Theory
20 Language, Communication and Culture > 2005 Literary Studies > 200599 Literary Studies not elsewhere classified
20 Language, Communication and Culture > 2005 Literary Studies > 200525 Literary Theory
Subjects:420000 Language and Culture > 420200 Literature Studies > 420299 Literature Studies not elsewhere classified
420000 Language and Culture > 420300 Cultural Studies > 420302 Cultural Theory
420000 Language and Culture > 420300 Cultural Studies
420000 Language and Culture > 420200 Literature Studies > 420218 Literary Theory
Socio-Economic Objective (SEO2008):UNSPECIFIED
ID Code:5422
Deposited By:
Deposited On:09 Jul 2009 17:52
Last Modified:07 Nov 2011 12:19

Archive Staff Only: edit this record