Ray, Penny and Lukose, Dickson and Toleman, Mark (2000) Agents with attitude. In: 6th International Conference on the Simulation of Adaptive Behaviour SAB 2000): From Animals to Animats 6 , 11-15 Sep 2000, Paris, France.
Text (Accepted Version)
Incorporating emotional factors into logical machines is a relatively new and exciting area of research. The motivation behind much of this work has been to improve our knowledge about emotional affects in humans and animals, exploration of affective theories and to better understand human-computer interaction with respect to usability and acceptance. In this paper we propose a method for affective reasoning and decision making. Our domain-independent, simulation environment, GOMASE, allows its agents to assess their beliefs and satisfy their goals based on their feelings about themselves, other agents and objects in their environment. This mechanism allows the agents to deal with situations where problem solutions are innumerable or time doesn't permit for finding the optimal answer. To examine our agents, we have presented a solution to a challenging problem-solving scenario posed by Picard endeavouring to examine the affective reasoning capabilities of our agents.
|Item Type:||Conference or Workshop Item (Commonwealth Reporting Category E) (Paper)|
|Additional Information:||No evidence of copyright restrictions preventing deposit.|
|Uncontrolled Keywords:||affective computing; emotions; intelligent agents; attitude|
|Subjects:||280000 Information, Computing and Communication Sciences > 280200 Artificial Intelligence and Signal and Image Processing > 280210 Simulation and Modelling
280000 Information, Computing and Communication Sciences > 280100 Information Systems > 280104 Computer-Human Interaction
|Depositing User:||Mrs Rae Jones|
|Date Deposited:||29 Sep 2010 00:03|
|Last Modified:||30 Aug 2013 01:47|
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