Engineering emotionally intelligent agents (Chapter 5)

Baillie-de Byl, Penny and Toleman, Mark and Lukose, Dickson (2003) Engineering emotionally intelligent agents (Chapter 5). In: Plekhanova, Valentina, (ed.) Intelligent agent software engineering. IGI Publishing (IGI Global), Hershey, PA, , pp. 99-117. ISBN 1-59140-046-5 ; 1-59140-084-8 (ebook)

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Official URL: http://www.igi-global.com/books/details.asp?id=512

Abstract

[Abstract]: Interacting with intelligence in an ever-changing environment calls for exceptional performances from artificial beings. One mechanism explored to produce intuitive-like behavior in artificial intelligence applications is emotion. This chapter examines the engineering of a mechanism that synthesizes and processes an artificial agent's internal emotional states: the Affective Space. Through use of the affective space, an agent can predict the effect certain behaviors will have on its emotional state and, in turn, decide how to behave. Furthermore, an agent can use the emotions produced from its behavior to update its beliefs about particular entities and events. This chapter explores the psychological theory used to structure the affective space, the way in which the strength of emotional states can be diminished over time, how emotions influence an agent's perception, and the way in which an agent can migrate from one emotional state to another

Item Type:Book Chapter (Commonwealth Reporting Category B)
Additional Information:Permanent restricted access to chapter due to publisher's copyright restrcitions. Print copy held in USQ Library at call no. 006.3 Ple. Alternatively, USQ staff and students may access the paper via publisher's electronic version of the book at: http://ezproxy.usq.edu.au/login?url=http://library.books24x7.com/library.asp?^B&bookid=5306 \y . ( Domain: library.books24x7.com ). \z Click here for the electronic version. \2 http
Uncontrolled Keywords:artificial agents; emotions; emotional state; affective space
Fields of Research (FOR2008):17 Psychology and Cognitive Sciences > 1701 Psychology > 170112 Sensory Processes, Perception and Performance
08 Information and Computing Sciences > 0801 Artificial Intelligence and Image Processing > 080110 Simulation and Modelling
08 Information and Computing Sciences > 0801 Artificial Intelligence and Image Processing > 080101 Adaptive Agents and Intelligent Robotics
Subjects:280000 Information, Computing and Communication Sciences > 280200 Artificial Intelligence and Signal and Image Processing > 280210 Simulation and Modelling
Socio-Economic Objective (SEO2008):B Ecomonic Development > 89 Information and Communication Services > 8902 Computer Software and Services > 890201 Application Software Packages (excl. Computer Games)
ID Code:5214
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Deposited On:12 May 2009 12:31
Last Modified:20 Jun 2012 10:45

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