A web 2.0/web3D hybrid platform for engaging students in e-learning environments

de Byl, Penny and Taylor, Janet (2007) A web 2.0/web3D hybrid platform for engaging students in e-learning environments. Turkish Online Journal of Distance Education, 8 (3). pp. 108-127.

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Official URL: http://tojde.anadolu.edu.tr/tojde27/index.htm

Abstract

This paper explores the Web 2.0 ethos with respect to the application of pedagogy within 3D online virtual environments. 3D worlds can create a synthetic experience capturing the essence of being in a particular world or context. The AliveX3D platform adopts the Web 2.0 ethos and applies it to online 3D virtual environment forming a Web 2.0/Web3D hybrid that has wider usability than previous alternatives. This combined with the AliveX3D Scene Editor allows learning experiences, which are controlled by the learner, appear authentic and facilitate collaboration conversations to be developed simultaneously. This immersion enables learners to negotiate meaning based on their own personal cognitive, affective and kinaesthetic experiences rather than on the descriptions of others’ experiences. We conclude by suggesting the choices embedded within the worlds allow the learning focus to shift away from isolated pre-designed interactions, to a situation that encourages the learner to control, manage and direct their own learning.

Item Type:Article (Commonwealth Reporting Category C)
Additional Information:Deposited with permission of publisher.
Uncontrolled Keywords:Web 2.0; Web3D; hybrid platform; virtual environments
Fields of Research (FOR2008):08 Information and Computing Sciences > 0899 Other Information and Computing Sciences > 089999 Information and Computing Sciences not elsewhere classified
13 Education > 1303 Specialist Studies in Education > 130306 Educational Technology and Computing
08 Information and Computing Sciences > 0805 Distributed Computing > 080505 Web Technologies (excl. Web Search)
Subjects:330000 Education > 330100 Education Studies > 330107 Educational Technology and Media
280000 Information, Computing and Communication Sciences > 289900 Other Information, Computing and Communication Sciences > 289999 Other Information, Computing and Communication Sciences
Socio-Economic Objective (SEO2008):C Society > 93 Education and Training > 9302 Teaching and Instruction > 930203 Teaching and Instruction Technologies
ID Code:2983
Deposited By:
Deposited On:11 Oct 2007 11:18
Last Modified:21 Sep 2012 14:25

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