Hume, Margee (2011) iLeisure and youth. In: Building Business Communities: Justice, Performance and Change Creating a Sustainable Scholarly Community Colloquia, 9 Nov 2011, Brisbane, Australia.
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Young people spend an increasing amount of their leisure in an online environment, yet this area is at an early stage of research development and lacks a rigorous conceptual framework. The proposed model provides a feasible path of investigation for researchers aiming to build a consistent body of knowledge about youth online leisure by providing a conceptualization grounded in experiential consumption and linking leisure and quality of life issues.
|Item Type:||Conference or Workshop Item (Commonwealth Reporting Category E) (Paper)|
|Additional Information:||USQ conference - Paper 13. Author retains copyright.|
|Uncontrolled Keywords:||youth; adolescents; entertainment; well being; online entertainment; evaluation|
|Depositing User:||epEditor USQ|
|Date Deposited:||11 Jan 2012 07:20|
|Last Modified:||03 Jul 2013 00:53|
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